The Game
Lore
Farmers and stoners have long enjoyed a symbiotic relationship across the multichain, with limited intervention from law enforcement.
However, chaos has ensued with the recent crackdown on $BUDS. The stakes are high as Narcs have now been cleared to raid any farm on the multichain.
Farmers must grow $BUDS in discretion, with help from their network of stoners. Meanwhile, narcs remain vigilant through their network of informants.
Who shall lay claim to the most $BUDS?
Introduction
The game revolves around acquiring $BUDS.
You can either:
Buy $BUDS
Grow $BUDS
Seize $BUDS
It comprises of 2 major characters, Farmers and Narcs. Players may only use a single Farmer and/or Narc at a time.
$BUDS can be staked to grow more of it. Players can assign a Farmer to boost their yield.
Narcs unlock the ability to raid farms across chains.
The staking rewards are dynamic, and a higher 'saturation' of $BUDS staked on a chain will make it less lucrative.
The raids have a base probability of success. This can be boosted by using other in-game assets.
Additional in-game assets such as Stoners and Informants provide additional boosts your strategy.
The current base APR% is 50%. The current base probabiity of raid success is 10%. These values will be adjusted across our beta-testing phase to build a robust game theory for mainnet launch.
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